It has been created a lot of mods for "Mafia", and even now there are new. But I am sure that after you read the description of the "Alive mod'a" and experience it, you will agree that it is unique.
Alive mod filled with great new and exciting features game modes FREERIDE: City Day, Countryside, Day, Night and the City-Countryside-night. Also, a new mission in the port, accessible directly from the FREERIDE modes: City Day.
I called this mod "Alive", that is "Live", because it changes the behavior of the characters, and the player can not predict what will happen in the next moment. For example ... How do you destroy a lot of cunning enemies this time? Where in the city escaped a terrorist and you waiting for? Where the gang will attack Tommy next time? When you land a flying car? And much more ... All this is done to keep players on their toes and did not give them a miss.
I tried to keep the balance of power in the Alive mod, for example, when I create an enemy (negative component), and then give the player any advantage over him (positive component). As a result, uniformly expanded modes.
In addition, instead of creating multiple clones, I prefer to make a new and unique way, previously untried. This is the idea that underlies Alive mod'a. All the new things that you will see in mod'e Alive, is not present in the original game. This means that all of my scripts are unique. I have not changed developers scripts from Illusion Softworks, and wrote his own, filled with new content.
Sixteenth version of modification - this is the last final version, and 18 I just add to it! I do not see exciting new ideas that can be developed further. But I am sure that you will agree that this version of the mod (16 Final) is an achievement in the field of modifying the game "Mafia".
Installation Instructions Alive mod
Do not forget to backup your saves, if you consider them valuable for yourself! After unpacking you will see a folder called "Mafia". This directory contains several folders containing the game files.
Note: You can see a few extra files with the extension `.sig`. These are my files-signatures. They certify the integrity of the files and ensure that signed the files have not been changed in the process of downloading. It is very important. I do not guarantee operation mode, if it is derived from unsigned packages or files. The fact that many sites spread my mod illegally, of course, I can not be responsible for the performance of such files! If Dy have installed PGP program and want to verify that files have not been altered or corrupted during the download, simply click on the appropriate signature. Also, signatures files define my property that is protected by copyright! You do not need to copy files with the extension .sig.
I should add that I do not guarantee the performance of my mod, if you install other modifications. For example, you have set the Alive mod, but want to play with new car models. Perhaps, some problems arise, the game starts to slow down. This may be due to mnogopoligonalnoy car models large or just poor quality model.
A general method for the installation of all versions of the Mafia
This method applies to versions of the game (1.0; 1.1; 1.2; 1.3). To be able to play in the Alive mod you must first extract the files * .dta in the folder where you installed the game. This can be done using the program MafiaDataXtractor . After using MafiaDataXtractor'a in the directory with the game there will be a new folder with the game files. Now to install the mod just copy the contents of my folder "Mafia" (except rw_data.dll file) and insert it into the directory where you installed the game. On the proposal to respond to overwrite files "YES". All! The mod is installed.
Important: If you have a version of the Mafia on two discs, so-called "Mafia from Fargus", before using MafiaDataXtractor RussianMafiaPatch you should use the program (it is attached in the archive). Simply place RMP.EXE file in the game folder and run. Hikakogo programm will not give a clear message, but all you need to correct. MafiaDataXtractor Without this operation will not work.
An alternative installation method
This method is used, basically, only for the game "Mafia" version 1.0. If you have a "Mafia" version 1.0, you can not use MafiaDataXtractor general, that is not to unpack the game resources. I provided for the second installation method that is much simpler and does not require any additional files, except for those that are in the archive with the mod. In the game folder, locate and rename the file rw_data.dll, it should be called rw_data.bak. Copy the folder and files from my rw_data.dll "Mafia" folder in the directory where you installed the game. New rw_data.dll corrects the game so that it received the information from my files. If you are not sure whether this method is suitable for the installation of your version of the game, try it. Do not worry, you do not damage it installed the game, if this method does not work, you must set the mode using the first, a general method.
Running Alive mod
In this mod it involves a large number of control keys, so before the game is to go to Options -> Manage and assign all secondary keys. If you updated the Alive mod earlier, then with almost 100% certainty your saving will work correctly. However, if you set the Alive mod on a "clean" version of the game, your save is not loaded (or fun surprises are possible). In this case I recommend to start a new game FREERIDE. I also propose to start a new game FREERIDE, if you have installed other mods. The archive with the mod Aleve are two saved games - you will see them when you run modes. You can use this saving to verify the installation mode and start playing it (only reassign keys as you prefer). By the way, these stored there are some bonuses. For example, Silver Fletcher forced and Highway Patrol in the garage and some amount of money which, for the first time :)
I wish you good luck in the game of Alive mod! © MikeMouse